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Persona 5 is a game about the internal and external conflicts of a group of troubled high school students - the protagonist and a collection of compatriots he meets in the game's story - who live dual lives as Phantom Thieves. They have the typically ordinary day-to-day of a Tokyo high schooler - attending class, after school activities and part-time jobs. But they also undertake fantastical adventures by using otherworldly powers to enter the hearts of people. Their power comes from the Persona, the Jungian concept of the "self".
The game's heroes realize that society forces people to wear masks to protect their inner vulnerabilities, and by literally ripping off their protective masks and confronting their inner selves do the heroes awaken their inner power, and use it to strive to help those in need.
Ultimately, the group of Phantom Thieves seeks to change their day-to-day world to match their perception and see through the masks modern-day society wears.
Persona 5 is definitely the best JRPG game in years. I am a fan of the Persona games and I seriously never get bored of it, I'm already halfway through it and enjoying every second of it. I have played almost every Persona game except for Persona 3 and I can see that Persona 5 added a lot of new elements to it while still managing to keep it like the other Persona games.
The difference between Persona and other JRPG games such as Final Fantasy is that this game is a mix of a Teenage Life Simulation and a Dungeon Crawler game.
The school life reminds me a lot of The Sims because you manage your own life within the game though time is a very big thing in this game, the palaces (dungeons) reminds of old-school JRPG battles but it still adds something new to it which is the menu style.
What I really like about this game than any other Persona game is how stylish it looks, the menus, the moves, the all-out attack, heck, even the graphics are amazing and stylish.
Persona 5 is really the game of the year for JRPGs and a must own for hardcore players and new comers. Youssef Tarek on 7th Jul 2017
Even if you haven't played a Persona / Shin Megami Tensei game before this is a must get game if you are a JRPG fan, the story is compelling and the interactions with your team mates or the NPCS are quite intriguing.The game is far from short i had 100 hours on my first gameplay and now play new game + to get my platinum trophy .
Persona 5 is my game of the year <3 Moghazy on 15th May 2017
Persona 5 is the latest installment in the popular JRPG franchise which is a spin-off from Shin Megami Tensei, and is available on both PS4 and PS3. Atlus's very own P Studio was responsible for developing the game for so long since it was announced in 2013. One then asks the following question: Was it worth waiting for almost four years? Spoiler alert, yes it definitely was and I will explain why.
If you have played previous Persona games, Persona 4 in particular, then you wouldn't find anything odd about Persona 5 besides some changes and additions into the combat system in particular. What if you were new into the series? It is basically half high-school student simulator, and half dungeon crawler. Of course though, you would need more information about how the game really is.
Persona 5 offers you to live your own life in the game's own version of Tokyo as a student who recently moved in. The game progresses through a calendar system as you slowly go through the events and all each day. You have many activities to participate in during your free time in fictional Tokyo such as doing your own student duties like studying and answering correctly in class. After that, you can hang out with your friends and acquaintances to increase your Confidant level, which will help a lot for your own Personas along with special abilities you can earn through your Confidants. You can also pursue other activities like reading books, watching movies, practicing your batting skills, eating in diners, attempting to devour a gigantic burger as a challenge, and much more as some of them increases your social stats which are pretty important for some Confidants in particular. I personally enjoyed organizing my plans throughout the days and attempt to get closer to my fictional friends as they offer unique and interesting interactions while also getting to know more about them. I also would like to compliment P Studio for successfully making Tokyo feel like it is a living city with all the civilians around the areas along with how each day, they have their own lives to take care of.
Now onto the dungeon-crawling segment of the game, which is addictively fun in my eyes and have been hugely improved upon the previous Persona games. Dungeons, which are called Palaces, offer a sense of exploration unlike Persona 4's as a recent example since the dungeons there are huge hallways. In Persona 5, Palaces are unique locations in the alternate reality called Metaverse which you traverse around and do unique actions such as solving puzzles and stealthily passing by or attacking enemies. However, some of those Palaces have few flaws that might impact people's opinions towards them in terms of fun-factor which seemed like a forced way to lengthen the time you spend in them. However I found them to be worth it, and the one that brought the most frustrating design choices actually brought a great pay-off in the end of it.
The turn-based combat system is extremely similar to previous Persona games but I will try my best to explain them for the newcomers. Persona 5 can be compared to Pokemon in a way you use your Personas against the enemies which are called Shadows. The protagonist can have multiple Personas to take advantage of with their own unique abilities and strengths but at the same time, you have to keep in mind their weaknesses which can very well be easily exploited by Shadows if you aren't careful. You can choose to either attack with your very own weapon, gun or Persona, use an item, or even escape from the fight if you are too desperate. If you decide to use your own Persona, you have skills to use which consist of physical attacks, gun attacks, elemental skills which include Fire, Ice, Lightning, Wind, Psi, Nuclear, Bless, and Curse. You can also freely change between your Personas in most of your turns to experiment around and even exploit your enemies back which results in a satisfying victory. As someone who much prefer action RPGs, Persona 5 brought very odd addiction that made me feel like I was having more fun than other recent gems such as Nier Automata.
The game is set in modern times within its own fiction version of Tokyo, focusing on the transfer student who was forced to move into the big city because of an unfortunate situation that occurred back in his home-town. He moved into a family friend's cafe to live in its attic and attend the only high school that decided to accept him, Shujin Academy. However the protagonist and his initial set of friends soon got themselves into serious problems that could impact their lives but they discovered an alternate reality called the Metaverse so they could infiltrate a person's distorted version of a place called Palace and steal their hearts to morally repair the said person, atoning for their sins.
Without spoiling much of the game's narrative, I would admit that Persona 5 started a bit slow and too hand-holding to progress the story-line but soon after, the game shows off its gripping plot-lines along with tackling the dark aspects of society in a way that makes you think that it could actually happen to you if you weren't careful. Although the game focuses on the Japanese culture so there would be certain topics that you might not necessarily agree with or not even feel strongly towards, but it does bring a very interesting insight into that specific culture. The game's strongest aspect of its story is its characters in my eyes, seeing them grow and develop as people can bring either satisfaction or frustration depending on how you feel about one of them within the cast since they have their own quirks and flaws which are integral into their personalities.
If I had to criticize its narrative though, I have to say that I am quite disappointed by how some plot-lines in latter half of the game feel as if they were rushed or just wrapped up slightly poorly. I would have liked a bit more development in one particular story segment but alas, that might not happen unless Persona 5 gets a Golden treatment like how Persona 4 did on its PS Vita release which added scenarios into the story.
I was actually surprised by how well done the English dub is in Persona 5. It felt like the voice cast managed to delve into how the characters talk, do, and even feel throughout each scenario and make them feel like they are actual genuine people. Although surprisingly enough even for me, I never tried out the Japanese dub to fairly compare so I can't leave a comment about the latter. The environmental audio was quite good too but I have to mention that the aspect that gets the spotlight would be its soundtrack. I absolutely loved the game's music but it felt like it was lacking some more tracks that it could use. Sometimes it is just annoying to listen to the same battle track over and over again while fighting normal enemies, no matter how good it actually is. The tracks you hear throughout your daily life though along with specific moments in the game with unique music playing just gives enough feeling to experience while you are playing Persona 5.
I feel like I don't have much comments about the game's graphical capabilities but I just wanted to say that the art-style along with how the characters and Personas were designed are pretty top-notch. I want to compliment the artists for their hard work on the visuals and looks of the game from the street of Shibuya' to the bizarre appearance of a godly Persona you could create.
Besides some of the minor flaws I have mentioned, I felt like that is one of the very few games that I have fully loved in this current generation of gaming. So far, that is my most favorite title in this year and I have faced some emotional moments that had quite of an effect on me while they were happening. Whether it was me being on the very edge of my seat or happiness from helping out a specific cast character in a serious situation, Persona 5 really brought a very unique experience that I feel everyone should experience at least once. P Studio and Atlus should be very proud of what they produced and published for the gaming industry and I will keep a close eye on their next project. Omar Nader on 30th Apr 2017